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Jarryd Campi31/07/202502:00:50
rust_reboot/main/viewmodel_scene_flex (#127540)

Spawn a player model instead of a BasePlayer Spawn the associated entity via ItemModEntity and equip it via WorkshopPlayerPreview Turn the spawned player model 180 degrees Add an Image component to the button used in this scene and populate it with the item icon Codegen so that the static fields in this scene are handled by domain reload

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