Alpha v1.0.0

Commits

All Rust commits from Facepunch

1 total commits for branch:
/

Member Avatar
Dayaan05/05/202604:18:45
rust_reboot/main/terrain_renderer/holes (#150645)

Reduce hole map distance for increased resolution Move map pivot in front of camera for increased distance Use DitherMaskClip for softer shadow edges Don't render holes to texture border to prevent sampling clamp issues Change to additive blend mode to prevent intersecting holes stomping data Add triangle prism asset for hole shape Replace alpha float cutoff with alpha map bool value in tile extractor

1
0
Likes and dislikes cannot be added/removed here. Please go to the official Facepunch Commits site to do this.
Public Commit
Rust Utility Hub - Commits - 595248