Alpha v1.0.0

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All Rust commits from Facepunch

34631 total commits for branch:
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cipeaX23/06/202617:42:22
rust_reboot/main (#155615)

merge from charity_plushies_fixes

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cipeaX23/06/202617:42:03
rust_reboot/main (#155613)

~merge from water_ssr_scaling_fix

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cipeaX23/06/202617:40:27
rust_reboot/main (#155612)

~merge from attachment_charms/ui

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Daniel P23/06/202615:40:03
rust_reboot/main (#155597)

Merge: from unity_frame_dump - New(editor): frame debugger dump utility(https://github.com/sputnicyoji/unity-frame-dump) to help analyze what is rendered Tests: used it to dump out a couple passes

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Ryan23/06/202615:37:25
rust_reboot/main (#155596)

merge from useplayerupdatejobs4

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cipeaX23/06/202615:34:45
rust_reboot/main (#155594)

merge from fillmounts_networking_fix

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Ian Henderson23/06/202612:18:58
rust_reboot/main (#155569)

raid_window_fixes -> main

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Flavien23/06/202611:23:36
rust_reboot/main (#155560)

~Fixed softcore modal typos

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Ian Henderson23/06/202611:17:10
rust_reboot/main (#155559)

raid_window_fixes -> main

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Rin23/06/202609:57:24
rust_reboot/main (#155544)

merge from clan_bugfixes

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Rin23/06/202609:56:28
rust_reboot/main (#155543)

~merge from m16a2_bullet_eject

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Duke Darius23/06/202609:09:52
rust_reboot/main (#155536)

merge rust_relay_server -> main

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Duke Darius23/06/202608:36:00
rust_reboot/main (#155529)

merge rust_relay_server -> main

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octo22/06/202623:23:46
rust_reboot/main (#155512)

merge from cannon_mortars_subsystems

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Daniel P22/06/202618:55:29
rust_reboot/main (#155464)

Merge: from cargoship_bot_replication_fix - Bugfix: fix bots/sleepers disappearing from cargoship Tests: spawned cargoship event, spawned bot, followed them for a couple mins - no houdini

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cipeaX22/06/202616:20:51
rust_reboot/main (#155439)

~Fix "DisableSave is attached to a GameObject but can't find entity" warning spam when opening oilrig scenes and in builds

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cipeaX22/06/202616:19:19
rust_reboot/main (#155438)

~testlist

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cipeaX22/06/202614:51:33
rust_reboot/main (#155417)

merge from radtown_hlod_fix

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ElliotH22/06/202614:23:55
rust_reboot/main (#155406)

merge from workshop_fix_doorhatch

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Duke Darius22/06/202613:29:34
rust_reboot/main (#155400)

merge rust_relay_server -> main

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Daniel P22/06/202613:17:58
rust_reboot/main (#155397)

Merge: from dropspectators_nre_fix - Bugfix: fix for NRE that happens when multiple spectators watch a player being banned Tests: 2 players spectated 3rd, banned them - no NRE

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cipeaX22/06/202612:18:53
rust_reboot/main (#155392)

merge from cargo_network_optims

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Ian Henderson22/06/202612:05:25
rust_reboot/main (#155390)

softcore_updates_jul_26 -> main

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cipeaX22/06/202610:59:09
rust_reboot/main (#155386)

~Fix "missing tree at index 0" error when loading playground scene

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cipeaX22/06/202610:31:32
rust_reboot/main (#155381)

merge from cargo_network_optim

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cipeaX22/06/202610:31:07
rust_reboot/main (#155380)

~merge from industrial_garagedoor_vehicle_fix

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Ian Henderson22/06/202607:48:45
rust_reboot/main (#155375)

softcore_updates_jul_26 -> main

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Martyn Chapman19/06/202622:10:31
rust_reboot/main (#155331)

Merge from hideheldentity_hack_embrace

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Jakb19/06/202617:38:23
rust_reboot/main (#155298)

merge from automated_test_entity_bounds_fixes

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Daniel P19/06/202615:44:42
rust_reboot/main (#155272)

Merge: from alloc_clean_july2026 - Optim: avoid ~15 separate allocations related to scheduling/cancelling invokes Tests: none, trivial changes

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Flavien19/06/202614:53:10
rust_reboot/main (#155259)

merge from softcore_modal

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Jake_Rich19/06/202613:25:11
rust_reboot/main (#155228)

Cherrypick CS 155224 (elevator deploy NRE)

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Martyn Chapman19/06/202612:40:19
rust_reboot/main (#155207)

Merge from worldposiitongenerator_optim

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cipeaX19/06/202610:46:57
rust_reboot/main (#155191)

merge from clan_bugfixes

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aidan.m19/06/202610:14:35
rust_reboot/main (#155185)

Added a new property to the Standard and Standard (Specular Setup) shaders for allowing the use of the detail layer's albedo alpha channel

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Flavien19/06/202609:26:28
rust_reboot/main (#155179)

merge from settings_serch_fix

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Flavien19/06/202608:00:02
rust_reboot/main (#155167)

~Outpost scene playable in editor

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Jarryd Campi18/06/202623:39:48
rust_reboot/main (#155148)

Merge from PlayerRigUpdate2

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Helk18/06/202622:57:40
rust_reboot/██▅▊ (#▄▍▉▉▇▊)

▋▍▊▍▍▅ ▍▊▆▌▍▆▇▇

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Jarryd Campi18/06/202622:53:45
rust_reboot/main (#155138)

Merge from inventoryidle_animfix

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matt.i18/06/202622:41:50
rust_reboot/main (#155135)

merge from workshopskinnable_metal_shop_front

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lamalove18/06/202621:21:57
rust_reboot/main (#155123)

Merge from clan_bugfixes

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cipeaX18/06/202617:48:22
rust_reboot/main (#155082)

Compile fix

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cipeaX18/06/202617:35:52
rust_reboot/main (#155078)

~merge from automated_testing

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Daniel P18/06/202617:22:50
rust_reboot/main (#155076)

Merge: from fullserverdemo_removal - Clean: Remove FullServerDemo implementation (RustRelay will take us to the promised land) Tests: compiles, recorded client and server demos and was able to play them back

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Flavien18/06/202617:13:55
rust_reboot/main (#155073)

merge from checkout_nre_fix

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Flavien18/06/202617:03:29
rust_reboot/main (#155071)

merge from skinviewer_metalshopfront

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Flavien18/06/202616:05:01
rust_reboot/main (#155044)

merge from dpv_fuelbar_fix

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Daniel P18/06/202614:34:00
rust_reboot/main (#155025)

~ Resave TimeManager Tests: nothing specific, but have been running with this changed for a couple days

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Maverick18/06/202614:33:07
rust_reboot/main (#155024)

Merge from new_navmesh_fixes, adds low level logs to help debug crash

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