Alpha v1.0.0

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All Rust commits from Facepunch

8 total commits for branch:
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Ian Henderson07/05/202619:26:25
rust_reboot/main/game_room_dlc (#150999)

Add pocket support (which deletes the ball on contact)

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Ian Henderson07/05/202614:53:03
rust_reboot/main/game_room_dlc (#150971)

Ball collision detection (against other bodies that arent walls) Velocity response when two of those bodies hit (equal and opposite reaction) 🤓

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Ian Henderson07/05/202614:08:59
rust_reboot/main/game_room_dlc (#150958)

main -> game_room_dlc

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ElliotH05/05/202614:48:48
rust_reboot/main/game_room_dlc (#150718)

merge from main

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ElliotH01/05/202619:14:47
rust_reboot/main/game_room_dlc (#150504)

merge from main

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Ian Henderson21/04/202615:17:24
rust_reboot/main/game_room_dlc (#149281)

pooltable_and_dartboard_models -> game_room_dlc

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Ian Henderson21/04/202615:16:40
rust_reboot/main/game_room_dlc (#149280)

main -> game_room_dlc

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Ian Henderson03/03/202616:21:08
rust_reboot/main/game_room_dlc (#144942)

Created a small physics engine for Pool - Uses ball and line intersection - Cheap - Data based structure so we can thread it/run on native Still lots to implement. Working proof of concept

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Rust Utility Hub - Commits - main/game_room_dlc