All Rust commits from Facepunch
exported/setup M16a2 3p anims, set up overide controller and entity. Set holster/backpack and attachment positons
setting up M16a2 prefabs for world model/animations
latest m16a2 viewmodel anims exported
exported latest m16a2 viewmodel rig/anims
exported latest m16a2 viewmodel animations and changed the prefab scale to 7.5
edited anim controller and latest m16a2 anims exported
edited m16a2 viewmodel ads anim speed on anim controller and latest anims exported
m16a2 viewmodel prefab scale edit and anims
setting up m16a2 prefbabs
set avatar on v_M16a2 rig and setup v_M16a2 animation clips
Adding m16 blockout rigs
M16A2 blockout