Alpha v1.0.0

Commits

All Rust commits from Facepunch

183 total commits for branch:
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Flavien21/03/202619:19:36
rust_reboot/main/new_console-ui (#146584)

Console now fills bottom up Added an immediate mode to FlushBuffer, fixes the frame delay before the console updates when opening or entering a command Fixed command list search bar selection color being transparent Fixed consoletoggle arguments causing tabs to open when the dev tools were closing, causing bugs like autocomplete staying visible, input fields not selected correctly etc

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Flavien21/03/202616:28:23
rust_reboot/main/new_console-ui (#146583)

Reduce error overlay duration to 30s Fixed loc in tools tab More null checks in SpawnVehicle

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Flavien20/03/202623:04:41
rust_reboot/main/new_console-ui (#146575)

Some styling tweaks on the top bar nav Fixed console scroll getting back to the top when opening the command list

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Flavien20/03/202622:33:19
rust_reboot/main/new_console-ui (#146574)

Dont show [] if we cant get the value (server var from the client)

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Flavien20/03/202621:02:23
rust_reboot/main/new_console-ui (#146573)

New tooltip prefab for f1 UI Some color fixes in command list

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Flavien20/03/202619:46:46
rust_reboot/main/new_console-ui (#146567)

Added a scrollbar to the command list Some layout tweaks and fixes

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Flavien20/03/202618:56:11
rust_reboot/main/new_console-ui (#146561)

Fixed item and vehicle list flex scroll gap

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Flavien20/03/202618:55:38
rust_reboot/main/new_console-ui (#146560)

When clicking on a server command that also exists on the client, auto add 'sv'. Otherwise it just fired the client one

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Flavien20/03/202617:08:17
rust_reboot/main/new_console-ui (#146549)

Compile fix

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Flavien20/03/202616:58:07
rust_reboot/main/new_console-ui (#146546)

Fixed double select none buttons in the tools tab

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Flavien20/03/202616:33:27
rust_reboot/main/new_console-ui (#146541)

Fixed loadouts not loading in non debug builds

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Flavien20/03/202616:11:49
rust_reboot/main/new_console-ui (#146539)

RidableHorse.prefab really wants to be reserialized

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Flavien20/03/202616:11:14
rust_reboot/main/new_console-ui (#146538)

Fixed text layout issues in auto complete buttons when increasing console text size Fixed auto complete still visible after closing the console

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Flavien20/03/202616:00:29
rust_reboot/main/new_console-ui (#146536)

FlexVirtualScroll can now use GameObjectRef Use refs when spawning UGC stubs, hopefully fixes the engineui2_serveradmin_ugcplayerhistoryentry error

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Flavien20/03/202615:42:11
rust_reboot/main/new_console-ui (#146532)

Can copy error by clicking on them

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Flavien20/03/202615:31:36
rust_reboot/main/new_console-ui (#146529)

merge from main

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Flavien20/03/202615:18:15
rust_reboot/main/new_console-ui (#146526)

Fixed open folder button showing out of editor I was hiding the 'save current loadout' button instead.....

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Flavien20/03/202615:10:16
rust_reboot/main/new_console-ui (#146524)

Increased the error overlay size, reduced the max amount of entries

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Flavien20/03/202615:09:51
rust_reboot/main/new_console-ui (#146523)

Added close buttons to the error overlay Fixed fade out taking more time than expected

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Flavien20/03/202614:10:48
rust_reboot/main/new_console-ui (#146515)

ErrorUI -> UI_Error

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Flavien20/03/202613:30:07
rust_reboot/main/new_console-ui (#146511)

merge from main

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Flavien20/03/202613:29:42
rust_reboot/main/new_console-ui (#146509)

Compile fix

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Flavien20/03/202613:00:18
rust_reboot/main/new_console-ui (#146504)

Error assert and exceptions can share the same bucket, they have the same color etc

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Flavien20/03/202612:55:28
rust_reboot/main/new_console-ui (#146500)

Fixed colored background on console entries not working for asserts and exceptions but for real this time

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Flavien20/03/202612:50:54
rust_reboot/main/new_console-ui (#146498)

Removed global.error, we now have debug.testerror

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Flavien20/03/202612:48:02
rust_reboot/main/new_console-ui (#146497)

Fixed colored background on console entries not working for asserts and exceptions

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Flavien20/03/202612:27:57
rust_reboot/main/new_console-ui (#146492)

Changed the strange 'Manifest Assets Loaded' log breaking TMP

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Flavien20/03/202612:22:15
rust_reboot/main/new_console-ui (#146490)

User submitted commands are green + some other stuff I didnt save

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Flavien20/03/202612:16:49
rust_reboot/main/new_console-ui (#146486)

Pressing tab auto accept the first auto completion entry

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Flavien20/03/202612:11:09
rust_reboot/main/new_console-ui (#146485)

User submitted commands can't share the same bucket as regular logs (they have different colors)

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Flavien20/03/202612:08:27
rust_reboot/main/new_console-ui (#146484)

Console auto complete buttons: - Description has its own color - Tweaked the command name and input bar colors - Removed the space in between realm and command name - Auto complete entries are as wide as the input bar - Rows are a tad smaller, it can fit 6 now

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Flavien20/03/202611:34:24
rust_reboot/main/new_console-ui (#146472)

Console entries are colored via the text instead of rich text Add an '>" to user submitted commands Default log color is brighter User submitted commands color matches the input field text color Error logs have a coloured background

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Flavien20/03/202610:56:22
rust_reboot/main/new_console-ui (#146468)

Console auto complete is now anchored to the input field, fixes issues when changing game view size

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Flavien20/03/202610:44:28
rust_reboot/main/new_console-ui (#146467)

console.clear and console.copy work with the new console

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Flavien20/03/202610:39:51
rust_reboot/main/new_console-ui (#146466)

Console buckets are copyable in the same way as data rows, stripped the old copy button logic

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Flavien20/03/202610:35:53
rust_reboot/main/new_console-ui (#146465)

Console localization bits, fixed slight scrollbar layout issues

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Flavien20/03/202610:28:46
rust_reboot/main/new_console-ui (#146464)

More localization

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Flavien20/03/202610:23:51
rust_reboot/main/new_console-ui (#146463)

Made system info row copyable as well

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Flavien20/03/202610:18:54
rust_reboot/main/new_console-ui (#146462)

Made all data row clickable, copies the content to the clipboard

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Flavien20/03/202610:01:16
rust_reboot/main/new_console-ui (#146461)

Admin UI localization pass + some minor layout fixes

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Flavien20/03/202609:22:03
rust_reboot/main/new_console-ui (#146457)

Fixed UGC filtering panel not closing when pressing escape, blocking the callback

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Flavien20/03/202609:20:48
rust_reboot/main/new_console-ui (#146456)

Show player health as int in the admin tab

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Flavien20/03/202609:14:25
rust_reboot/main/new_console-ui (#146454)

Added something for when you dont have any loadouts or copy paste files

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Flavien20/03/202608:38:40
rust_reboot/main/new_console-ui (#146449)

Fixed quick join text flex settings

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Flavien20/03/202608:37:44
rust_reboot/main/new_console-ui (#146448)

Auto init the server tab for admins so you can't see the placeholder data

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Ian Henderson20/03/202602:46:24
rust_reboot/main/new_console-ui (#146444)

(In dual ClientVar/ServerVar cases the ai generated help text would only be shown for one case.) - Duplicate the help text to the remaining case - Codegen

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Ian Henderson20/03/202602:34:46
rust_reboot/main/new_console-ui (#146442)

Use cached command for command list buttons. Fixes highlighted text not working

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Ian Henderson20/03/202602:34:26
rust_reboot/main/new_console-ui (#146441)

Flush buffer now uses realtime rather than invokes (allows it to push in demos)

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Ian Henderson20/03/202601:00:03
rust_reboot/main/new_console-ui (#146439)

stop console selecting all the text at the bottom when accepting a autocomplete or command from commandlist

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Ian Henderson20/03/202600:52:25
rust_reboot/main/new_console-ui (#146437)

Remove extra error log

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Rust Utility Hub - Commits - main/new_console-ui