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Jakb22/09/202616:56:55
rust_reboot/main/procgen_visualiser (#165320)

merge from main

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Jakb18/09/202614:41:26
rust_reboot/main/procgen_visualiser (#164859)

First pass on the Procgen Replay visualisation tool to trace all steps of generating a procedural map and then visualising each placement from candidate positions. Intended for bug finding and development testing. Play/pause/restart/seek to each procgen step to see how the final map was created. Starts at heightmap generation and follows (today's) 91 stages until the map is complete. Added editor-only hooks in SpawnFilter, Prefab, World, WorldSetup and LODUtil. Any editor effect requires first arming in the `Tools > Procedural > Procgen Replay` window, use the ProcgenReplay scene to (optionally generate and) replay map seeds.

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Rust Utility Hub - Commits - main/procgen_visualiser